In Ten Cards, two players take turns flipping one card at a time from a row containing cards numbered one to five, arranged in random order. The number on each flipped card is added to the player's score.
The game concludes when all cards have been flipped, and the player with the highest score is declared the winner.
If you're placing bets, you can win gold based on the difficulty of your opponent (x2 for easy, x3 for medium, and x4 for hard). If you lose, you'll forfeit the gold you bet.
Item | Slot | Attack | Defense | Weight | Rarity | Class | Worth | Action |
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Item | Slot | Attack | Defense | Weight | Rarity | Class | Worth | Action |
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Item | Slot | Attack | Defense | Weight | Rarity | Class | Worth | Price | Action |
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Item | Slot | Attack | Defense | Weight | Rarity | Class | Worth | Price | Action |
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Note: If you already have a companion, your current companion will be replaced.
Below are estimated figures for the game's content volume. Given the influence of adaptive difficulty, randomness, and player-enhanced items, the game offers virtually unlimited item and enemy combinations.
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